The Undercity
Enter the City

76 pieces of gear across 5 rarities, worn in 15 loadout slots. Gear is the only way to add power beyond training, and it never wears out.

  • Slots: helmet, body armor, fists, pants, feet, belt, 3 weapon slots, 3 backpack slots and 3 jewelry slots. One item per slot; a stack can have one unit equipped.
  • Effects. Core stats (STR/DEF/SPD/CUN/STA, or "All Stats", which counts for all five) add directly. Percentage effects are summed across everything equipped: Crime Success, Crime Reward, Jail Risk, PvP Power, PvP Steal Loss, Hospital Bill, Bail Cost, Business Income, Max Energy, Max HP.
  • Rarities, rarest last: Street, Hustler, Syndicate, Kingpin, Godfather. Higher rarities only drop from higher crime tiers.
  • The Items page is the full codex: every item, which tiers it drops on, its per-tier drop chance, base price and quick-sell value, with the ones you own highlighted.
Street · 11Hustler · 14Syndicate · 15Kingpin · 17Godfather · 19
Drop chance by rarity and crime tier (same table as Crimes)
RarityT1 · PickpocketT2 · ShopliftingT3 · Grand TheftT4 · HeistT5 · Grand Heist
Street12%10%6%4%3%
Hustler2%4%6%6%5%
Syndicate——2%3%5%
Kingpin———0.8%1.5%
Godfather———0.02%0.05%