76 pieces of gear across 5 rarities, worn in 15 loadout slots. Gear is the only way to add power beyond training, and it never wears out.
- Slots: helmet, body armor, fists, pants, feet, belt, 3 weapon slots, 3 backpack slots and 3 jewelry slots. One item per slot; a stack can have one unit equipped.
- Effects. Core stats (STR/DEF/SPD/CUN/STA, or "All Stats", which counts for all five) add directly. Percentage effects are summed across everything equipped: Crime Success, Crime Reward, Jail Risk, PvP Power, PvP Steal Loss, Hospital Bill, Bail Cost, Business Income, Max Energy, Max HP.
- Rarities, rarest last: Street, Hustler, Syndicate, Kingpin, Godfather. Higher rarities only drop from higher crime tiers.
- The Items page is the full codex: every item, which tiers it drops on, its per-tier drop chance, base price and quick-sell value, with the ones you own highlighted.
Street · 11Hustler · 14Syndicate · 15Kingpin · 17Godfather · 19
| Rarity | T1 · Pickpocket | T2 · Shoplifting | T3 · Grand Theft | T4 · Heist | T5 · Grand Heist |
|---|---|---|---|---|---|
| Street | 12% | 10% | 6% | 4% | 3% |
| Hustler | 2% | 4% | 6% | 6% | 5% |
| Syndicate | — | — | 2% | 3% | 5% |
| Kingpin | — | — | — | 0.8% | 1.5% |
| Godfather | — | — | — | 0.02% | 0.05% |
