Own up to 5 personal establishments. All 6 available types earn passive income into a till. Each business sits in a district and pays a daily police bribe. Trap houses belong to the gangs controlling the districts and are managed from the Gang page.
- Opening cost = the type's base cost Γ the multiplier for the rung you are filling: Γ1, Γ1.5, Γ2.25, Γ3.4, Γ5. Selling frees that rung, so a replacement costs what the old one did instead of the top of the ladder. Reopening a seized shop costs the full base again.
- Passive income accrues into the till for up to 7 days, then stops until you collect it on the Business page. Income is multiplied by the shop level: Γ1, Γ1.6, Γ2.5, Γ3.8, Γ6 for levels 1β5 β and by the district's tier: Γ1, Γ1.15, Γ1.3 in tier 1, 2 and 3 districts, before the protection cut. Upgrades cost $50,000, $200,000, $600,000, $1,500,000. Collect all, at the top of the page, collects every business in one tap.
- Bribe. Each business pays its daily bribe from your cash, then your bank. After 3 unpaid days it closes and its stock is seized.
- Business Income gear boosts passive income only β it never touches a sale. A sale credits the business exactly what the buyer paid. Personal establishments don't sell drugs.
- Protection. Collections are taxed only when a gang controls the district. The cut goes to the controlling gang, including when you are one of its members. On neutral turf you receive the full collection: no tax is charged and no money is burned (see Territory).
- Security = level Γ 40 + installed defenses. Defenses are permanent one-time purchases; all five together cost $25,100,000 for +5,700 security.
- The till is what raiders steal. Collect often, or defend.
- Selling hands back 75% of everything you sank into a business β its slot price, its upgrades and its defenses. The other 25% is the penalty, and the level and defenses are gone for good. Unsold stock comes back at what it cost you.
| Type | Opening cost | Income | Bribe |
|---|---|---|---|
| Trap House$10,000 β $15,000 β $22,500 β $34,000 β $50,000 | $10,000 | β | $100 / day |
| Laundromat$10,000 β $15,000 β $22,500 β $34,000 β $50,000 | $10,000 | $250 / day | $25 / day |
| Pawn Shop$120,000 β $180,000 β $270,000 β $408,000 β $600,000 | $120,000 | $3,000 / day | $300 / day |
| Chop Shop$240,000 β $360,000 β $540,000 β $816,000 β $1,200,000 | $240,000 | $6,000 / day | $600 / day |
| Gun Store$480,000 β $720,000 β $1,080,000 β $1,632,000 β $2,400,000 | $480,000 | $12,000 / day | $1,200 / day |
| Nightclub$1,000,000 β $1,500,000 β $2,250,000 β $3,400,000 β $5,000,000 | $1,000,000 | $25,000 / day | $2,500 / day |
| Casino$2,400,000 β $3,600,000 β $5,400,000 β $8,160,000 β $12,000,000 | $2,400,000 | $60,000 / day | $6,000 / day |
| Defense | Cost | Security |
|---|---|---|
| Pit bulls | $100,000 | +100 |
| Alarm system | $500,000 | +300 |
| Armed guards | $2,500,000 | +800 |
| Panic room | $7,000,000 | +1,500 |
| Military defense | $15,000,000 | +3,000 |
Detective Barone
- Who he is. Detective Barone is a vice detective as crooked as they come. Sometimes, when you collect from a business, he is waiting at the door and takes the whole envelope. He is played by an AI: you write, he answers, and any talk can be reported.
- When he shows up. A 8% chance on each collection of $2,000 or more, at most once every 20 hours, never while you are in jail or in hospital, and never when you sell a business.
- What he takes. A share of that one envelope and nothing else: your pocket, your bank and the gang's protection are never touched. He opens at 50%, and in up to 4 lines of yours he can come down by up to 15 points a line, never below 20%: 15% if your Cunning sits 10% above the average of your four stats, 10% at 40% above. Provoke him and the price jumps to 75%, then 90%; back down and it can fall again.
- The clock. Pay whenever you like and the rest goes to your pocket. Walk away and in 15 minutes he takes the share on the table. Talking about anything but the deal counts as a slip (bargaining never does), and 2 slips end the talk at the price you are at.
